The update released on December 19th (version 1.8.5) fixes a problem that caused excess GameCenter data to build up within the app. The problem where bubbles seem to wait a bit, especially before exploding, is a result of the game cleaning up that excess data in the background. This is a one-time process that will free up a sizable chunk of space on your device, but on some devices it causes ‘hesitating bubbles’ or jerky graphics behavior while the cleaning up is going on.
If you look at the space Dubble is using (by going to System Settings -> General -> Usage), you will probably find that Dubble uses a lot more space than ± 45MB, which is the actual size of the app.
The solution is to open Dubble and give it some time to clean up the excess data in the background. Depending on the size of your Dubble installation and the speed of your device, this process may take up to one or two hours per gigabyte of excess data. The result will be that the excess data is cleaned up, giving you back free space on your device, and a Dubble experience that is as fast and smooth as you are used to.
Posted in: Troubleshooting